How-To Guide

How each part of PokeCom works and the commands you need. Open a section, or jump to one from the list.

Getting Started

Run start and pick a starter. After that, Pokémon spawn in your server as people chat, and whoever catches one first with the right name keeps it.

@PokeCom startCreate your account
@PokeCom pick <pokemon>Choose your starter Pokémon
@PokeCom select <number>Select your active Pokémon
@PokeCom infoView your active Pokémon's detailed stats
@PokeCom pokemonBrowse your full Pokémon collection
@PokeCom helpOpen the interactive help menu
@PokeCom verifyVerify you are human if prompted
@PokeCom eventsView current active events
@PokeCom mystatsGet your personal stats sent to your DMs
Most commands have short aliases. For example, @PokeCom s 5 is the same as @PokeCom select 5. @PokeCom help lists them.

Catching Pokémon

Wild Pokémon spawn in your server's redirect channels as members chat. The first person to catch it with the right name gets it. Server admins pick the spawn channels with @PokeCom guild.

@PokeCom catch <name>Catch a wild Pokémon that has spawned
@PokeCom hintGet a partial hint for the current wild Pokémon
@PokeCom verifyVerify you are human if prompted
@PokeCom dex <pokemon>View a Pokémon's Pokédex entry
@PokeCom mydexView your personal Pokédex progress
@PokeCom eventsView current active events and spawns
Shiny Pokémon have a ✨ icon and are extremely rare. Start a shiny hunt with @PokeCom shinyhunt <pokemon> to track your encounters. Use @PokeCom shinycharm (sc) to boost your shiny odds, or @PokeCom embedcharm (ec) to boost your embed odds.
Server weather changes which types spawn more. Sunny skies favor Grass and Fire types, storms favor Water and Electric, fog favors Ghost types, and so on. Weather changes automatically every few hours; no command needed, just watch what's spawning.

Incense System

Incense makes Pokémon spawn on a timer in one channel, so you get a lot of spawns in a short time. Pay with Stardust or Tokens, pick how often it spawns, and add enhancements before it starts if you want.

@PokeCom incenseBuy and start incense: pick Stardust or Tokens and a spawn interval
@PokeCom incensepausePause the active incense in this channel
@PokeCom incenseresumeResume a paused incense in this channel
@PokeCom setincenserole @RoleSet a role that can pause/resume any incense server-wide
Enhancements (optional, paid with Redeems)
Shiny BoostMuch higher shiny odds for the session
Embed Boost+25% crown/embed spawn chance
Rare BoostChance to bias spawns toward rarer Pokémon
Speed BoostCuts the spawn interval by about a third
Lucky BoostRolls IVs twice and keeps the better result
Ultra BoostChance for a legendary spawn during the session
Only the person who started the incense, or someone with the server's incense role, can pause or resume it. Enhancements only last for that one incense, and there's a Redeem limit per incense.

Managing Pokémon

Keep your collection organized with nicknames, favorites, and level locks. Use the pokemon command with filters to find exactly what you need.

Basic Management
@PokeCom nickname <#> <name>Give a Pokémon a nickname
@PokeCom favorite <#>Mark a Pokémon as a favorite to protect it
@PokeCom unfavorite <#>Remove a Pokémon from favorites
@PokeCom release <#>Release a Pokémon permanently (cannot be undone)
@PokeCom locklevel <#>Lock a Pokémon's level to stop it from leveling
@PokeCom unlocklevel <#>Unlock a Pokémon's level
@PokeCom xpcandy <#> <amount>Use XP candies to level up a Pokémon
@PokeCom display <#>Set a Pokémon to show on your profile
Bulk Favorite / Unfavorite
@PokeCom favall --shFavorite all shiny Pokémon at once
@PokeCom favall --embedFavorite all embedded Pokémon
@PokeCom favall --n <name>Favorite all of a specific species
@PokeCom favall --t <type>Favorite all Pokémon of a specific type
@PokeCom unfavall --shBulk unfavorite all shinies
@PokeCom unfavall --embed / --n / --tBulk unfavorite by embed, name, or type
Moves
@PokeCom movesView learned moves for your active Pokémon
@PokeCom learn <move>Teach your active Pokémon a move
@PokeCom forget <move>Remove a move from your Pokémon
@PokeCom movedex <pokemon> <move>Look up move info from the Pokédex
A favorited Pokémon can't be released, traded or sold, so favorite your best ones early. @PokeCom favall --sh protects every shiny at once.

Profile & Customization

Change how your trainer profile and your embed Pokémon look.

@PokeCom profileView your full trainer profile and stats
@PokeCom mystatsDMs you your full personal stats (alias: ms)
@PokeCom badgesView all your earned badges
@PokeCom gymbadgesView your gym badges
@PokeCom display <#>Set a Pokémon to show on your profile
@PokeCom setembedcolor <#hex>Change the sidebar color of your embed Pokémon
@PokeCom setembedbackground <name>Set embed background (field, water, grass, dark, fairy, ice)
@PokeCom customizeCustomize your trainer card colors
@PokeCom balanceView your credits, Stardust and redeems
@PokeCom questView your active quests and progress
@PokeCom mystats sends a private summary to your DMs, covering your general stats, catches, shinies, embeds and packs opened. It also shows your last shiny received, your last caught shiny and your last claw shiny. Make sure your DMs are open so the bot can reach you.

Trading & Marketplace

Trade directly with other trainers or list your Pokémon on the global marketplace. Use filters to find exactly what you're looking for.

Direct Trading
@PokeCom trade @userStart a direct trade with another trainer
@PokeCom gift @userGift redeems, Pokémon, or credits to a user
@PokeCom gamble @user <amount>Gamble credits or Pokémon with another trainer
@PokeCom tradinghelpView the full trading guide
Inside a trade (start each with @PokeCom)
add pokemon <uid or #>Add a Pokémon to your side
add trainer <#|name>Add a trainer to your side (favorited/selected trainers can't be added)
remove trainer <#|name>Remove a trainer from your side
add credits/redeems/berries <amount>Add currency or berries to your side
addall --shAdd all shinies to your side
addall --embedAdd all embedded Pokémon
addall --n <name>Add all of a specific species
addall --t <type>Add all Pokémon of a type
remove pokemon <#pot or uid>Remove a Pokémon from your side
removeall --allRemove all Pokémon from your side
removeall --sh / --embed / --n / --tBulk remove by filter
confirmConfirm your side of the trade
confirm unfairOverride a fairness warning and confirm
cancelCancel the trade entirely
Marketplace
@PokeCom viewmarketBrowse all Pokémon listed for sale
@PokeCom marketview <id>View details of a specific market listing
@PokeCom listpokemon <#> <price>List your Pokémon on the marketplace
@PokeCom mymarketView your active marketplace listings
@PokeCom buy <listing id>Purchase a Pokémon from the marketplace
@PokeCom removelisting <id>Remove one of your marketplace listings
@PokeCom markethelpView the marketplace guide

Auction House

Put a Pokémon up with a starting bid and a length. Players in any server can bid, and the highest bid wins when time runs out.

@PokeCom viewauctionsBrowse all active auctions
@PokeCom auction <#> <startbid> <duration>Start an auction (e.g. auction 5 5000 1h)
@PokeCom bid <auction id> <amount>Place a bid on an active auction
@PokeCom myauctionsView auctions you have created
@PokeCom mybidsView all auctions you are currently bidding on
@PokeCom auctioninfo <id>View detailed info on a specific auction
@PokeCom cancelauction <id>Cancel your active auction
@PokeCom auctionhelpView the full auction guide
Lengths are 1h, 6h, 12h, or 24h. When time runs out, the Pokémon goes to the highest bidder automatically.
Private Auctions

Private auctions are quick, live auctions held right in a server channel. You choose whether bids are in credits or Stardust, and everyone bids with buttons.

@PokeCom pauction start <#|UID> <credits|stardust> <duration> [min bid]Start a private auction in this channel, e.g. pauction start 5 stardust 30m 5k
@PokeCom pauction listSee the active private auctions in this server
RuleDetails
BiddingUse the +1 / +500 / +1K / +5K buttons
RefundsYour bid is held and refunded automatically if someone outbids you
Hidden leaderThe top bidder stays secret until the auction ends
Anti-snipeA bid in the last minute extends the timer to 1 minute
Duration5m to 60m, one private auction per channel at a time
Your PokémonHeld in the auction until it ends, so it can't be traded or released
Once a private auction starts, it can't be cancelled, so double-check the Pokémon and currency first. Private auctions only work in channels server staff have enabled with @PokeCom guild pauction. Aliases: pa, privateauction.

Battles & Gyms

Battle other trainers in PvP duels, or climb the PvE ladder through gyms, the Elite Four and Champions across 9 regions. Battles are turn-based: pick a move or switch with the buttons, and the turn resolves once both sides have chosen.

PvP Duels
@PokeCom duel @userStandard 1v1 duel
@PokeCom duel 3v3 @userEach trainer brings a team of 3 Pokémon
@PokeCom duel 3v1 @userYou bring 3 Pokémon, your opponent brings 1
@PokeCom duel 3v2 @userYou bring 3 Pokémon, your opponent brings 2
@PokeCom duel 1v2 @userYou bring 1 Pokémon, your opponent brings 2
@PokeCom duel 1v3 @userYou bring 1 Pokémon, your opponent brings 3
@PokeCom duel <NvM> @userAny combination from 1v1 up to 3v3. The first number is your team size, the second is your opponent's
@PokeCom select <UID>After the opponent accepts, both trainers pick their team one Pokémon at a time. The duel starts once both teams are full. Event Pokémon can't be used
@PokeCom duel cancelForfeit or cancel your current duel or pending challenge
@PokeCom duelhelpFull duel system guide
The challenged trainer has 60 seconds to accept. Both players then choose a move or a switch with the buttons (60 seconds per turn), and the turn resolves once both have picked. If you run out of time, your Pokémon uses its first move. Fainted Pokémon are replaced automatically, and the last trainer with a healthy Pokémon wins. Uneven formats like 3v1 make for fun handicap matches.
Every turn, PvP and PvE duels show a battle picture. Each side's team is shown as Poké Balls (fainted ones are greyed out), and the last hit is replayed with a move banner, a type-colored effect and the damage number. Critical hits and super-effective moves get their own callouts. A Pokémon low on HP glows red, and a turn counter keeps track of the match.
PvE Ladder (duelai)
@PokeCom duelaiFight your next ladder opponent: gym trainers → Gym Leader → Elite Four → Champion
@PokeCom duelai statusView region, gyms, badges, win streak and daily limits
@PokeCom duelai advanceAfter becoming Champion, travel to the next region
@PokeCom duelai towerBattle Tower with streak rewards (Champions only)
@PokeCom duelai rematchRematch a Gym Leader (Champions only)
@PokeCom duelai practiceFight a random trainer from a region with no limits and no rewards
@PokeCom duelai difficulty <mode>easy / normal / hard / freeplay
@PokeCom duelai cancelEnd your current battle (stops at the start of the next turn)
@PokeCom jointeam <#>Add a Pokémon to your PvE team (max 3)
@PokeCom leaveteam <#>Remove a Pokémon from your PvE team
Difficulty & Rewards
ModeWhat changes
easyNPCs 5 levels lower, 0.75x token rewards
normalStandard experience
hardNPCs 10 levels higher with perfect IVs and EVs, 1.5x token rewards
freeplayNo daily cap, but no tokens, credits, badges or titles
Win againstReward
Gym trainersCredits
Gym Leader2 Tokens + gym badge
Elite Four member3 Tokens each
Champion5 Tokens + regional Champion title
Leader rematch3 Tokens
Battle TowerTokens every 2nd win, bonus every 10th
You can earn up to 5 Tokens and fight 20 ladder battles per day, resetting daily. Win-streak bonuses add extra Tokens at 10, 25, 50 and 100 wins. Spend Tokens on @PokeCom packs upgrade. Losing to the Elite Four resets your Elite Four progress, and villain teams may ambush you during gym runs.
Gym Training (IV boosts)
@PokeCom gymsView gym status or send a Pokémon to train
@PokeCom joingym <#>Send a Pokémon to a gym for IV training
@PokeCom gymstatusView Pokémon currently training
@PokeCom removegym <#>Remove a Pokémon from a gym
@PokeCom gymbadgesView your earned gym badges
Pokémon use up to 3 learned moves in battle. Manage them with @PokeCom moves, learn <move> and forget <move>.

Trainers

Besides Pokémon, you can collect and level up Trainers. Each has a star rarity, a partner Pokémon and a passive bonus, like more spawns of one type. Only your selected Trainer's bonus counts.

Collection & Viewing
@PokeCom trainers listPaginated list of trainers you own (alias: t list)
@PokeCom trainers <#|name>View a specific trainer's card
@PokeCom trainers infoView your currently selected trainer (alias: trainers i)
@PokeCom trainers latestView your most recently rolled trainer
@PokeCom trainers profileView your full trainer roster card
Selecting, Favoriting & Releasing
@PokeCom trainers select <#|name>Set your active trainer (the one whose bonus applies)
@PokeCom trainers favorite <#|name>Favorite a trainer to block trade/release (aliases: fav, tfav)
@PokeCom trainers unfavorite <#|name>Unfavorite a trainer (aliases: unfav, tunfav)
@PokeCom trainers release <#|name>Permanently release a trainer (blocked if favorited)
Rolling & Leveling
@PokeCom trainers rollFree roll for a new trainer (needs your daily catches)
@PokeCom trainers roll dustPaid roll using Stardust instead of daily catches
@PokeCom trainers <name> upgradeSpend Stardust to level up a trainer and strengthen its bonus
List Filters
FilterDescription
--rarity 5 / >3 / <2Filter by star rarity
--lvl 5 / >2Filter by level
--maxedOnly maxed-level trainers
--type fireFilter by trainer type
--dustOnly Stardust-bonus trainers
--favOnly favorited trainers
--partner charizardFilter by partner species
--n ashSearch by name/ID (a bare word also works)
--sort rarity|level|name|bonusChoose sort key
--order asc|descFlip sort direction
A trainer's bonus works once it's selected. Most boost spawns of one type, and that stacks with incense if you turn on the trainer boost when you start it. Favorited trainers are marked with a heart in your list.

Economy & Shop

You earn credits by catching and leveling Pokémon, and spend them in the shop or on the market. Voting on Top.gg once a day gives extra rewards.

@PokeCom balanceView your credits, Stardust and redeems
@PokeCom shopBrowse the main PokéCom shop
@PokeCom shopstone <stone>Evolve your selected Pokémon with a stone for 10,000 credits
@PokeCom shinycharmBuy a Shiny Charm to boost shiny odds (alias: sc)
@PokeCom embedcharmBuy an Embed Charm to boost embed odds (alias: ec)
@PokeCom exchange <amount>Exchange between currency types
@PokeCom slotsSpin the slot machine (vote required)
@PokeCom voteVote on Top.gg to earn bonus rewards
@PokeCom claimClaim your vote rewards
@PokeCom toggleremindersToggle vote reminder DMs on/off
@PokeCom crate viewView your crates
@PokeCom crate open <type>Open a crate for rewards
@PokeCom gw viewView and join active giveaways
@PokeCom gw join <id>Join a specific giveaway
@PokeCom rollRoll a random number 1–100
@PokeCom questView your active quests and progress

Redeems & Mega Evolution

A redeem spawns the Pokémon of your choice. Pokémon that have a Mega form can Mega Evolve once they're level 100.

@PokeCom buyredeems <amount>Purchase redeem tokens with Stardust
@PokeCom redeemUse a redeem token
@PokeCom redeemspawn <pokemon>Spawn a specific Pokémon using a redeem
@PokeCom buymega [x|y]Mega Evolve your selected level 100 Pokémon for 10,000 credits
@PokeCom unmegaRevert a Mega Evolution (free)
@PokeCom megahelpView the full mega evolution guide
@PokeCom stonehelpView the stone evolution guide
@PokeCom gigamaxtronicPower up the Gigamaxtronic machine for Gmax forms

Pokémon Packs

Release Pokémon to earn pack vouchers, then open them to pull 5 Pokémon at a time. Every Pokémon is saved to your collection before the reveal, so closing the message never loses a pull. You can also trade Tokens to upgrade a voucher to a higher tier.

Earning Vouchers
VoucherReleases needed
Standard100 releases
Premium250 releases
Elite750 releases
Commands
@PokeCom packsOpen the pack hub with your vouchers and Token balance (alias: pack)
@PokeCom packs voucherShow how many vouchers you have of each tier
@PokeCom packs voucher <tier>Open a pack: standard, premium or elite (also: packs open <tier>)
@PokeCom packs <tier>Shortcut to open a pack, e.g. packs premium
@PokeCom packs upgrade <tier>Raise one voucher a level: Standard → Premium (10 Tokens), Premium → Elite (20 Tokens)
@PokeCom packs tokensCheck your Token balance
Opening a Pack

Each pack has 5 cards, and the last one is the hit slot with the best odds. Press Reveal Next to flip cards one at a time, then Summary to see them all, and Open Another to keep going. Cards show rarity: ⬜ Common, 🟩 Uncommon, 🟦 Rare, 🟪 Ultra Rare. Shinies get a gold frame.

Packs only contain base-form Pokémon (no regional or event forms). Higher tiers have better rarity and shiny odds. Use @PokeCom info l to view the latest Pokémon you pulled. Only the person who opened the pack can press its buttons, and they grey out after 10 minutes.

Items & Item Shop

The item shop stocks evolution items, held items, and special-use items for trade evolutions and unique form changes.

@PokeCom itemsView your item bag (alias: inventory)
@PokeCom itemshopBrowse the item shop by category (alias: ishop, itemstore)
@PokeCom itemshop buy <item-name>Purchase an item from the item shop
Shop Categories
Trade Evolution ItemsLink Cord and held-trade items (Metal Coat, Kings Rock, etc.)
Level-Up Held ItemsOval Stone, Razor Claw, Razor Fang
Special Use ItemsAuspicious Armor, Malicious Armor, Sweet/Tart Apple
SweetsAll sweet items for Milcery → Alcremie evolution
Select your Pokémon with select <uid>, then run evolve <item-name>.
Example: @PokeCom itemshop buy link-cord → @PokeCom select 12 → @PokeCom evolve link-cord

Daycare & Breeding

Pokémon in the daycare level up even while you're offline. Breed two compatible Pokémon to get an egg that inherits some of their IVs. Each breed costs 500 Stardust.

Daycare & Jobs
@PokeCom daycareView your current daycare status
@PokeCom jobsSend Pokémon to work for rewards
Breeding
@PokeCom breed <UID1> <UID2>Create a new egg from two compatible Pokémon
@PokeCom breedOpen the interactive dropdown to select parents
@PokeCom breed compat <UID1> <UID2>Check if two Pokémon are breeding compatible
@PokeCom breed mastery <pokemon>View mastery level for a species
@PokeCom breed statsView your breeding stats & mastery overview
@PokeCom breed achievementsView breeding achievements
@PokeCom breed lbTop 10 breeders leaderboard
Egg Management
@PokeCom breed eggsView your current eggs & hatch timers
@PokeCom breed hatch <slot>Hatch a ready egg
@PokeCom breed incubate <slot>Put an egg in the incubator (1.5× speed, one-time per egg)
@PokeCom eggsQuick view of your breeding eggs
Speed Up Hatching
@PokeCom breed walkWalk with your eggs (−30 min, 2h cooldown)
@PokeCom breed rideRide your bike (−45 min all eggs, 1h cooldown)
@PokeCom breed driveDrive your Super Car (−2h all eggs, 1h cooldown)
@PokeCom breed useUse the Egg Warmer (−60 min all eggs, 90 min cooldown)
Breeding Shop
@PokeCom breed shopBuy Bicycle, Egg Warmer, Super Car, Destiny Knot
@PokeCom breed buy <item>Purchase a breeding item (bike, car, item, knot)
Eggs come in Common, Rare, Legendary and Mythic. Regional parents give better odds, and a Destiny Knot passes down more IVs.

Fishing

Cast, read the water, then fight the fish to land it. You can check a catch's IVs before keeping it, and better rods and spots bring rarer Pokémon. You can cast every 30 minutes.

Core Fishing
@PokeCom fish castCast your line, hook, and reel in a catch
@PokeCom fish bagView caught Pokémon with pre-rolled IV previews
@PokeCom fish info <#n|name>Full IV preview of a bag slot before keeping
@PokeCom fish fav <#n|name>Favorite a catch so "release all" skips it
@PokeCom fish keep <#n|name|all>Add catches to your collection (costs credits)
@PokeCom fish release <#n|name|all>Release catches for XP and credits
@PokeCom fish depthSet depth: Shallow / Medium / Deep
@PokeCom fish spotChange your current fishing location
@PokeCom fish guideView fishing strategy tips
Locations & Weather
@PokeCom fish spotsView all fishing spots & unlock costs
@PokeCom fish buyspot <name>Unlock a new fishing spot
@PokeCom fish weatherCheck current weather & shiny odds
@PokeCom fish dailyView today's special daily fishing spot
Rods & Gear
@PokeCom fish shopBrowse rods & baits for sale
@PokeCom fish buy <item>Purchase a rod or bait
@PokeCom fish equip <rod>Switch your active rod
@PokeCom fish sell rod <name>Sell a rod for half its price
@PokeCom fish use <bait>Activate a bait (lasts 30 minutes)
@PokeCom fish repairRepair your damaged rod
@PokeCom fish notifyToggle bite notification DMs
@PokeCom fish reminderToggle cooldown-ready DM reminders
Stats, Records & Leaderboards
@PokeCom fish profileView your fishing rank & XP
@PokeCom fish prestigeAt max level, reset to Level 1 for a permanent credit bonus per fish released
@PokeCom fish achievementsView your fishing achievements
@PokeCom fish leaderboardView the XP leaderboard
@PokeCom fish hofHall of Fame: the biggest catches ever
@PokeCom fish trophyView your Rare & Ultra Rare cabinet
@PokeCom fish shinyView your shiny catch cabinet
Rods: Old (free) → Good (5k) → Super (20k) → Master (75k) → Legend (250k)
Spots: Town Pond → Route 12 → Cerulean Lake → Seafoam Islands → Dragon's Den → River of Tears (common-only, high rod-break rate)
Water-type Pokémon appear more frequently while fishing, and prestiging at max level keeps your leaderboard rank via lifetime XP while resetting your visible level.

Garden & Berries

Grow berries in your farm and shake the daily berry tree for free rewards. Berries can be used in daycare for shiny boosts, cooked into Poffins (see Poffin Kitchen below), or added to trades.

Farm / Garden
@PokeCom farmView your farm / garden status
Berry Tree
@PokeCom shakeShake the daily berry tree for free berries (requires Top.gg vote). Aliases: berrytree, tree, shaketree
BerryRarityDrop Rate
Oran BerryCommonMost frequent drop
Pecha BerryUncommonMedium drop rate
Sitrus BerryRareLow drop rate
Shaking the tree needs a Top.gg vote. Each shake drops 3 to 6 berries, and it resets every 12 hours. Vote on Top.gg to unlock it.

Poffin Kitchen

Cook your berries into Poffins, then feed them to your Pokémon to give them a holo overlay that shows on @PokeCom info. The berries you use decide the Poffin's colour.

@PokeCom poffinOpen the kitchen: add berries, cook, then stir 3 times (aliases: poffins, cook, kitchen)
@PokeCom poffin quick <oran> <pecha> <sitrus>Cook instantly. No stir bonus, but it never burns
@PokeCom poffin caseView the poffins you own
@PokeCom poffin use [colour]Feed poffins to your selected Pokémon for a holo overlay
@PokeCom poffin hide / showHide or show the overlay
Poffin Colours
ColourRecipe
Oran (blue), Pecha (pink), Sitrus (yellow)Mostly one berry, 5 berries each
Oran + Pecha (purple), Pecha + Sitrus (orange), Oran + Sitrus (green)Two berries, 7 berries each
Rich (rainbow)All three berries, 10 total. Needs a perfect stir and some luck
SpookyAdd Candy Corn (from event catches)
GoldRare bonus from a perfect stir
Foul (black)What you get when bad stirring burns the batch
Overlays stay until you change them. Feeding a new colour replaces the old overlay. Use poffin hide if you want the plain look back without losing it. Get berries from the daily @PokeCom shake (needs a Top.gg vote). Use @PokeCom poffin help for full details.

Guess Minigames

Quick solo minigames to fill the downtime while you wait out a cooldown. Each round gives you about 20 seconds to answer, with a 60-second cooldown between rounds. Winning builds your streak and lifetime score, and gives you a chance at credits and an occasional bonus drop (a basic crate or a Lure). Event Pokémon show up now and then and pay better.

@PokeCom guessOpen the minigame menu (aliases: whosthat, scramble)
@PokeCom guess randomPlay a random mode
@PokeCom guess statsView your streak, best streak, rounds won and lifetime score
@PokeCom guess top [score|streak|wins]View the Guess leaderboard
Game Modes
ModeHow it works
guess snapshotA tight crop of a Pokémon's sprite slowly widens. Pick the right name from four options. Points start at 100 and drain toward 20, so answering early scores more.
guess unscrambleClick the scrambled letters in order to spell the name. Use Undo or Clear to fix mistakes. Hint reveals the next correct letter but costs 1 streak. A wrong full answer ends the round.
guess mismatchYou're shown a sprite and a name. Say whether the name is Correct or Wrong. You wager up to 3 streak points, and you lose them if you answer wrong or run out of time.
guess evolutionAnswer 3 "what does X evolve into?" questions in a row. Miss one and the chain breaks.
guess movesA move is shown. Pick which of four Pokémon can learn it.
Every win adds 1 to your streak. A wrong answer or a timeout resets it to 0, except in Mismatch, where you only lose the points you wagered. Your best streak, rounds won and lifetime score all count toward the leaderboard.
For the leaderboard, use @PokeCom guess top, guess top streak or guess top wins, or tap the Leaderboard button on the guess menu.

EV Training

EV (Effort Value) candies permanently boost specific stats on your Pokémon. Each stat can hold up to 252 EVs, with a total cap of 510 EVs per Pokémon.

@PokeCom shopevBrowse EV candy prices in the shop
@PokeCom shopev <stat> <amount>Buy EV candies for a specific stat
@PokeCom usecandy <stat> <amount>Apply EV candies to your selected Pokémon
Stats: hp, atk, def, spa, spd, spe. Max 252 per stat and 510 total per Pokémon. Check your current EVs with @PokeCom info.

Serials & Limited Spawns

Some event Pokémon have a small chance to spawn as a numbered copy instead of a normal one. Each has a fixed run, for example 500 copies, and once the run is used up no more numbered copies of it spawn. First come, first served.

A numbered spawn has a footer like ❤️ Limited • #003/500. The first number is that copy's serial, and the second is the size of the run (100 to 2,000 depending on the Pokémon). Catch it the same way as any other spawn with @PokeCom catch <name>.
Once caught, filter your collection down to serialized Pokémon with @PokeCom pokemon --limited, or combine it with other filters, e.g. @PokeCom pokemon --limited --n sylveon. Favorite them right away with @PokeCom favorite <#> so a numbered copy can't be accidentally released or traded away.
The serial roll is independent of shiny and embed rolls, so a limited-numbered Pokémon can occasionally also be shiny or embedded. Which Pokémon are numbered changes with each event, so check @PokeCom events while an event is active to see what's currently serialized.

Guild Setup (Server Admins)

Server admins choose where Pokémon spawn, where level-up messages go, and a few other settings.

@PokeCom guildView and configure all server settings
@PokeCom levelredirect <#channel>Set a channel where all level-up messages are sent
@PokeCom leveldmToggle guild-wide level-up DMs on or off
@PokeCom setincenserole @RoleSet a role that can control incense server-wide
@PokeCom guild pauctionRun in a channel to allow or remove private auctions there (up to 5, needs Manage Channels)
Start with @PokeCom guild to set your spawn redirect channels. Pokémon will only spawn in channels you configure there. Private auctions stay off until you enable at least one channel with guild pauction.

Filters Guide

Filters work with @PokeCom pokemon, viewmarket, viewauctions, and other listing commands. Use operators > < = with numeric filters.

FilterDescription
--n <name>Filter by Pokémon name
--sh / --noshShow only shiny / exclude shiny
--embedShow only embedded Pokémon
--favShow only favorited Pokémon
--legendary / --mythical / --ubFilter by classification
--mega / --gmax / --regionalFilter by form type
--iv > 80Filter by total IV percentage
--hpiv / --atkiv / --defiv etc.Filter by individual IV stat value
--spatkiv / --spdefiv / --speedivSp. Atk / Sp. Def / Speed IV filters
--trip / --quad / --penta / --hexaFilter by number of perfect IVs
--lvl > 50Filter by level (alias: --level)
--gender <male|female|genderless>Filter by gender
--ev / --event <keyword>Filter event Pokémon
--limitedShow only numbered, serialized limited-edition Pokémon (see Serials & Limited above)
--nick <name>Filter by nickname
--type <type>Filter by Pokémon type
--page 2 / --skip 100 / --limit 50Pagination controls

The Trainers section above has its own filter set (--rarity, --partner, --dust, etc.) for browsing trainers list.

Examples:
@PokeCom pokemon --sh --legendary --iv > 80
@PokeCom pokemon --event valentine --gender female
@PokeCom pokemon --limited --n eevee
@PokeCom pokemon --quad --nosh
@PokeCom viewmarket --mega --type dragon
Use @PokeCom filtershelp for the full interactive filter guide.

Tips & Extras

@PokeCom movedex <pokemon> <move>Look up move info from the Pokédex
@PokeCom mystatsGet your personal stats in your DMs
@PokeCom pokeidLook up a Pokémon by Pokédex ID
@PokeCom pokeidhelpGuide for the pokeid command and filters
@PokeCom pingCheck bot latency
@PokeCom inviteGet the invite link for PokéCom
@PokeCom officialGet the invite to the official PokéCom Discord
@PokeCom filtershelpFull interactive filter guide
@PokeCom stonehelpEvolution stone guide
@PokeCom duelhelpFull duel system guide
@PokeCom tradinghelpFull trading guide
@PokeCom markethelpFull marketplace guide
@PokeCom auctionhelpFull auction guide
• Vote daily with @PokeCom vote for free crates and rewards. It also unlocks the berry tree.
• Favorite good Pokémon right away so you can't release them by mistake. @PokeCom favall --sh favorites every shiny.
• Pick a Trainer whose bonus matches what you're after. Its type boost stacks with incense.
• Use incense in a dedicated channel so spawns don't flood your main chat.
• Check IV previews with fish info before spending credits to keep a catch, and favorite good ones with fish fav so a stray "release all" doesn't take them.
• Numbered spawns can show up during events. Favorite them fast, since a run never reopens.
• Use @PokeCom help in Discord for the full interactive help menu with all categories.